class
RevealAccessPointPrereq
- 0 properties
- 3 functions
Extends game.IScriptablePrereq game.IPrereq IScriptable ISerializable
Properties
None.
Functions
bool OnRegister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.Place( "RevealAccessPointPrereq", "OnRegister;PrereqStateGameInstanceIScriptable", (RevealAccessPointPrereq_OnRegister x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct RevealAccessPointPrereq_OnRegister( RevealAccessPointPrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );void OnUnregister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.PlaceVoid( "RevealAccessPointPrereq", "OnUnregister;PrereqStateGameInstanceIScriptable", (RevealAccessPointPrereq_OnUnregister x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct RevealAccessPointPrereq_OnUnregister( RevealAccessPointPrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );bool IsFulfilled(ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.Place( "RevealAccessPointPrereq", "IsFulfilled", (RevealAccessPointPrereq_IsFulfilled x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct RevealAccessPointPrereq_IsFulfilled( RevealAccessPointPrereq self, ScriptGameInstance game, IScriptable? context );