class
RipperDocItemBoughtCallback
- 1 property
- 2 functions
Extends game.InventoryScriptCallback IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
eventTarget | WeakHandle<RipperDocGameController> | 0x0 | scripted |
Functions
void Bind(RipperDocGameController eventTargetArg)RTTIre.Hooks.PlaceVoid( "RipperDocItemBoughtCallback", "Bind;RipperDocGameController", (RipperDocItemBoughtCallback_Bind x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct RipperDocItemBoughtCallback_Bind( RipperDocItemBoughtCallback self, RipperDocGameController? eventTargetArg );void OnItemAdded(game.ItemID itemIDArg, WeakHandle<game.ItemData> itemData, bool flaggedAsSilent)overrideRTTIre.Hooks.PlaceVoid( "RipperDocItemBoughtCallback", "OnItemAdded;ItemIDgameItemDataBool", (RipperDocItemBoughtCallback_OnItemAdded x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct RipperDocItemBoughtCallback_OnItemAdded( RipperDocItemBoughtCallback self, game.ItemID itemIDArg, WeakHandle<game.ItemData> itemData, bool flaggedAsSilent );