class
SampleComponentWithCounterPS
- 1 property
- 2 functions
Extends game.ComponentPS game.PersistentState IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
counter | int | 0x0 | scripted |
Functions
int ReadTheCounter()RTTIre.Hooks.Place( "SampleComponentWithCounterPS", "ReadTheCounter;", (SampleComponentWithCounterPS_ReadTheCounter x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct SampleComponentWithCounterPS_ReadTheCounter( SampleComponentWithCounterPS self );int BumpTheCounter()RTTIre.Hooks.Place( "SampleComponentWithCounterPS", "BumpTheCounter;", (SampleComponentWithCounterPS_BumpTheCounter x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct SampleComponentWithCounterPS_BumpTheCounter( SampleComponentWithCounterPS self );