class
SaveLocksManager
- 1 property
- 6 functions
Extends game.ScriptableSystem game.IScriptableSystem IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
saveLocks | CName[] | 0x0 | scripted |
Functions
bool IsSavingLocked()overrideRTTIre.Hooks.Place( "SaveLocksManager", "IsSavingLocked;", (SaveLocksManager_IsSavingLocked x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SaveLocksManager_IsSavingLocked( SaveLocksManager self );void OnSaveLockRequest(SaveLockRequest request)RTTIre.Hooks.PlaceVoid( "SaveLocksManager", "OnSaveLockRequest;SaveLockRequest", (SaveLocksManager_OnSaveLockRequest x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SaveLocksManager_OnSaveLockRequest( SaveLocksManager self, SaveLockRequest? request );void AddSaveLock(CName reason)RTTIre.Hooks.PlaceVoid( "SaveLocksManager", "AddSaveLock;CName", (SaveLocksManager_AddSaveLock x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SaveLocksManager_AddSaveLock( SaveLocksManager self, CName reason );void RemoveSaveLock(CName reason)RTTIre.Hooks.PlaceVoid( "SaveLocksManager", "RemoveSaveLock;CName", (SaveLocksManager_RemoveSaveLock x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SaveLocksManager_RemoveSaveLock( SaveLocksManager self, CName reason );static void RequestSaveLockRemove(ScriptGameInstance game, CName reason)staticRTTI globalre.Hooks.PlaceVoid( "SaveLocksManager", "SaveLocksManager::RequestSaveLockRemove;GameInstanceCName", (SaveLocksManager_RequestSaveLockRemove x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SaveLocksManager_RequestSaveLockRemove( ScriptGameInstance game, CName reason );static void RequestSaveLockAdd(ScriptGameInstance game, CName reason)staticRTTI globalre.Hooks.PlaceVoid( "SaveLocksManager", "SaveLocksManager::RequestSaveLockAdd;GameInstanceCName", (SaveLocksManager_RequestSaveLockAdd x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SaveLocksManager_RequestSaveLockAdd( ScriptGameInstance game, CName reason );