SaveLocksManager class
SaveLocksManager
Inheritance
Base: game.ScriptableSystem
Derived
None.
Properties
| Property | Type | |
|---|---|---|
saveLocks | CName[] | scripted |
Functions
bool IsSavingLocked()overrideRTTIvoid OnSaveLockRequest(SaveLockRequest request)RTTIvoid AddSaveLock(CName reason)RTTIvoid RemoveSaveLock(CName reason)RTTIstatic void RequestSaveLockRemove(ScriptGameInstance game, CName reason)staticRTTI globalstatic void RequestSaveLockAdd(ScriptGameInstance game, CName reason)staticRTTI global