class
ScannerAbilitiesGameController
- 4 properties
- 6 functions
Extends BaseChunkGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
ScannerAbilitiesRightPanel | ink.CompoundWidgetReference | 0x30 | scripted |
abilitiesCallbackID | red.CallbackObject? | 0x48 | scripted |
isValidAbilities | bool | 0x58 | scripted |
asyncSpawnRequests | WeakHandle<ink.AsyncSpawnRequest>[] | 0x60 | scripted |
Functions
bool OnInitialize()overrideRTTIre.Hooks.Place( "ScannerAbilitiesGameController", "OnInitialize", (ScannerAbilitiesGameController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScannerAbilitiesGameController_OnInitialize( ScannerAbilitiesGameController self );bool OnUninitialize()RTTIre.Hooks.Place( "ScannerAbilitiesGameController", "OnUninitialize", (ScannerAbilitiesGameController_OnUninitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScannerAbilitiesGameController_OnUninitialize( ScannerAbilitiesGameController self );bool OnAbilitySpawned(ink.Widget widget, IScriptable userData)RTTIre.Hooks.Place( "ScannerAbilitiesGameController", "OnAbilitySpawned", (ScannerAbilitiesGameController_OnAbilitySpawned x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScannerAbilitiesGameController_OnAbilitySpawned( ScannerAbilitiesGameController self, ink.Widget? widget, IScriptable? userData );void ClearAsyncSpawnRequest(WeakHandle<ink.AsyncSpawnRequest> request)RTTIre.Hooks.PlaceVoid( "ScannerAbilitiesGameController", "ClearAsyncSpawnRequest;inkAsyncSpawnRequest", (ScannerAbilitiesGameController_ClearAsyncSpawnRequest x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScannerAbilitiesGameController_ClearAsyncSpawnRequest( ScannerAbilitiesGameController self, WeakHandle<ink.AsyncSpawnRequest> request );void ClearAllAsyncSpawnRequests()RTTIre.Hooks.PlaceVoid( "ScannerAbilitiesGameController", "ClearAllAsyncSpawnRequests;", (ScannerAbilitiesGameController_ClearAllAsyncSpawnRequests x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScannerAbilitiesGameController_ClearAllAsyncSpawnRequests( ScannerAbilitiesGameController self );void UpdateGlobalVisibility()RTTIre.Hooks.PlaceVoid( "ScannerAbilitiesGameController", "UpdateGlobalVisibility;", (ScannerAbilitiesGameController_UpdateGlobalVisibility x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScannerAbilitiesGameController_UpdateGlobalVisibility( ScannerAbilitiesGameController self );