class
BaseChunkGameController
- 3 properties
- 1 function
- 14 derived classes
Extends game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Derived
QuickHackDescriptionGameController, ScannerAbilitiesGameController, ScannerBountySystemGameController, ScannerDescriptionGameController, ScannerDeviceBodyGameController, ScannerDeviceHeaderGameController, ScannerNPCBodyGameController, ScannerNPCHeaderGameController, ScannerQuestCluesGameController, ScannerRequirementsGameController
Show 4 more of 14 derived classes
ScannerResistancesGameController, ScannerVulnerabilitiesGameController, ScannervehicleGameController, TwintoneDescriptionGameController
Properties
| Property | Type | Offset | |
|---|---|---|---|
chunkBlackboard | WeakHandle<game.IBlackboard> | 0x0 | scripted |
chunkBlackboardDef | UI_ScannerModulesDef? | 0x10 | scripted |
questClueBlackboardDef | UI_ScannerDef? | 0x20 | scripted |
Functions
bool OnInitialize()RTTIre.Hooks.Place( "BaseChunkGameController", "OnInitialize", (BaseChunkGameController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BaseChunkGameController_OnInitialize( BaseChunkGameController self );