class
ScannerBountySystemGameController
- 20 properties
- 6 functions
Extends BaseChunkGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
moneyReward | ink.TextWidgetReference | 0x30 | scripted |
moneyRewardRow | ink.WidgetReference | 0x48 | scripted |
streetCredReward | ink.TextWidgetReference | 0x60 | scripted |
streetCredRewardRow | ink.WidgetReference | 0x78 | scripted |
transgressions | ink.TextWidgetReference | 0x90 | scripted |
transgressionsWidget | ink.WidgetReference | 0xA8 | scripted |
rewardPanel | ink.CompoundWidgetReference | 0xC0 | scripted |
mugShot | ink.RectangleWidgetReference | 0xD8 | scripted |
wanted | ink.TextWidgetReference | 0xF0 | scripted |
notFound | ink.TextWidgetReference | 0x108 | scripted |
deadNotice | ink.TextWidgetReference | 0x120 | scripted |
crossedOut | ink.WidgetReference | 0x138 | scripted |
starsWidget | ink.WidgetReference[] | 0x150 | scripted |
bountyCallbackID | red.CallbackObject? | 0x160 | scripted |
healthCallbackID | red.CallbackObject? | 0x170 | scripted |
objectCallbackID | red.CallbackObject? | 0x180 | scripted |
isValidBounty | bool | 0x190 | scripted |
isAlive | bool | 0x191 | scripted |
objectType | ScannerObjectType | 0x192 | scripted |
showScanBountyAnimProxy | ink.anim.Proxy? | 0x198 | scripted |
Functions
bool OnInitialize()overrideRTTIre.Hooks.Place( "ScannerBountySystemGameController", "OnInitialize", (ScannerBountySystemGameController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScannerBountySystemGameController_OnInitialize( ScannerBountySystemGameController self );bool OnUninitialize()RTTIre.Hooks.Place( "ScannerBountySystemGameController", "OnUninitialize", (ScannerBountySystemGameController_OnUninitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScannerBountySystemGameController_OnUninitialize( ScannerBountySystemGameController self );void ProcessBountyTutorial()RTTIre.Hooks.PlaceVoid( "ScannerBountySystemGameController", "ProcessBountyTutorial;", (ScannerBountySystemGameController_ProcessBountyTutorial x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScannerBountySystemGameController_ProcessBountyTutorial( ScannerBountySystemGameController self );bool OnObjectTypeChanged(int value)RTTIre.Hooks.Place( "ScannerBountySystemGameController", "OnObjectTypeChanged", (ScannerBountySystemGameController_OnObjectTypeChanged x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScannerBountySystemGameController_OnObjectTypeChanged( ScannerBountySystemGameController self, int value );bool IsNPC()RTTIre.Hooks.Place( "ScannerBountySystemGameController", "IsNPC;", (ScannerBountySystemGameController_IsNPC x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScannerBountySystemGameController_IsNPC( ScannerBountySystemGameController self );void UpdateGlobalVisibility()RTTIre.Hooks.PlaceVoid( "ScannerBountySystemGameController", "UpdateGlobalVisibility;", (ScannerBountySystemGameController_UpdateGlobalVisibility x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScannerBountySystemGameController_UpdateGlobalVisibility( ScannerBountySystemGameController self );