BlackICE Scripting

class

ScannerBountySystemGameController

  • 20 properties
  • 6 functions

Extends BaseChunkGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
moneyRewardink.TextWidgetReference0x30 scripted
moneyRewardRowink.WidgetReference0x48 scripted
streetCredRewardink.TextWidgetReference0x60 scripted
streetCredRewardRowink.WidgetReference0x78 scripted
transgressionsink.TextWidgetReference0x90 scripted
transgressionsWidgetink.WidgetReference0xA8 scripted
rewardPanelink.CompoundWidgetReference0xC0 scripted
mugShotink.RectangleWidgetReference0xD8 scripted
wantedink.TextWidgetReference0xF0 scripted
notFoundink.TextWidgetReference0x108 scripted
deadNoticeink.TextWidgetReference0x120 scripted
crossedOutink.WidgetReference0x138 scripted
starsWidgetink.WidgetReference[]0x150 scripted
bountyCallbackIDred.CallbackObject?0x160 scripted
healthCallbackIDred.CallbackObject?0x170 scripted
objectCallbackIDred.CallbackObject?0x180 scripted
isValidBountybool0x190 scripted
isAlivebool0x191 scripted
objectTypeScannerObjectType0x192 scripted
showScanBountyAnimProxyink.anim.Proxy?0x198 scripted

Functions

  • bool OnInitialize() overrideRTTI
  • bool OnUninitialize() RTTI
  • void ProcessBountyTutorial() RTTI
  • bool OnObjectTypeChanged(int value) RTTI
  • bool IsNPC() RTTI
  • void UpdateGlobalVisibility() RTTI