class
ScannerDeviceBodyGameController
- 8 properties
- 3 functions
Extends BaseChunkGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
networkStatusText | ink.TextWidgetReference | 0x30 | scripted |
deviceAuthorizationText | ink.TextWidgetReference | 0x48 | scripted |
deviceAuthorizationRow | ink.CompoundWidgetReference | 0x60 | scripted |
networkStatusRow | ink.CompoundWidgetReference | 0x78 | scripted |
networkStatusCallbackID | red.CallbackObject? | 0x90 | scripted |
deviceAuthorizationCallbackID | red.CallbackObject? | 0xA0 | scripted |
isValidnetworkStatus | bool | 0xB0 | scripted |
isValidDeviceAuthorization | bool | 0xB1 | scripted |
Functions
bool OnInitialize()overrideRTTIre.Hooks.Place( "ScannerDeviceBodyGameController", "OnInitialize", (ScannerDeviceBodyGameController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScannerDeviceBodyGameController_OnInitialize( ScannerDeviceBodyGameController self );bool OnUninitialize()RTTIre.Hooks.Place( "ScannerDeviceBodyGameController", "OnUninitialize", (ScannerDeviceBodyGameController_OnUninitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScannerDeviceBodyGameController_OnUninitialize( ScannerDeviceBodyGameController self );void UpdateGlobalVisibility()RTTIre.Hooks.PlaceVoid( "ScannerDeviceBodyGameController", "UpdateGlobalVisibility;", (ScannerDeviceBodyGameController_UpdateGlobalVisibility x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScannerDeviceBodyGameController_UpdateGlobalVisibility( ScannerDeviceBodyGameController self );