class
ScannerRequirementsGameController
- 4 properties
- 6 functions
Extends BaseChunkGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
ScannerRequirementsRightPanel | ink.CompoundWidgetReference | 0x30 | scripted |
requirementsCallbackID | red.CallbackObject? | 0x48 | scripted |
isValidRequirements | bool | 0x58 | scripted |
asyncSpawnRequests | WeakHandle<ink.AsyncSpawnRequest>[] | 0x60 | scripted |
Functions
bool OnInitialize()overrideRTTIre.Hooks.Place( "ScannerRequirementsGameController", "OnInitialize", (ScannerRequirementsGameController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScannerRequirementsGameController_OnInitialize( ScannerRequirementsGameController self );bool OnUninitialize()RTTIre.Hooks.Place( "ScannerRequirementsGameController", "OnUninitialize", (ScannerRequirementsGameController_OnUninitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScannerRequirementsGameController_OnUninitialize( ScannerRequirementsGameController self );bool OnRequirementSpawned(ink.Widget widget, IScriptable userData)RTTIre.Hooks.Place( "ScannerRequirementsGameController", "OnRequirementSpawned", (ScannerRequirementsGameController_OnRequirementSpawned x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScannerRequirementsGameController_OnRequirementSpawned( ScannerRequirementsGameController self, ink.Widget? widget, IScriptable? userData );void UpdateGlobalVisibility()RTTIre.Hooks.PlaceVoid( "ScannerRequirementsGameController", "UpdateGlobalVisibility;", (ScannerRequirementsGameController_UpdateGlobalVisibility x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScannerRequirementsGameController_UpdateGlobalVisibility( ScannerRequirementsGameController self );void ClearAsyncSpawnRequest(WeakHandle<ink.AsyncSpawnRequest> request)RTTIre.Hooks.PlaceVoid( "ScannerRequirementsGameController", "ClearAsyncSpawnRequest;inkAsyncSpawnRequest", (ScannerRequirementsGameController_ClearAsyncSpawnRequest x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScannerRequirementsGameController_ClearAsyncSpawnRequest( ScannerRequirementsGameController self, WeakHandle<ink.AsyncSpawnRequest> request );void ClearAllAsyncSpawnRequests()RTTIre.Hooks.PlaceVoid( "ScannerRequirementsGameController", "ClearAllAsyncSpawnRequests;", (ScannerRequirementsGameController_ClearAllAsyncSpawnRequests x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScannerRequirementsGameController_ClearAllAsyncSpawnRequests( ScannerRequirementsGameController self );