class
ScannerVulnerabilitiesGameController
- 4 properties
- 6 functions
Extends BaseChunkGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
ScannerVulnerabilitiesRightPanel | ink.CompoundWidgetReference | 0x30 | scripted |
vulnerabilitiesCallbackID | red.CallbackObject? | 0x48 | scripted |
isValidVulnerabilities | bool | 0x58 | scripted |
asyncSpawnRequests | WeakHandle<ink.AsyncSpawnRequest>[] | 0x60 | scripted |
Functions
bool OnInitialize()overrideRTTIre.Hooks.Place( "ScannerVulnerabilitiesGameController", "OnInitialize", (ScannerVulnerabilitiesGameController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScannerVulnerabilitiesGameController_OnInitialize( ScannerVulnerabilitiesGameController self );bool OnUninitialize()RTTIre.Hooks.Place( "ScannerVulnerabilitiesGameController", "OnUninitialize", (ScannerVulnerabilitiesGameController_OnUninitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScannerVulnerabilitiesGameController_OnUninitialize( ScannerVulnerabilitiesGameController self );bool OnVulnerabilitySpawned(ink.Widget widget, IScriptable userData)RTTIre.Hooks.Place( "ScannerVulnerabilitiesGameController", "OnVulnerabilitySpawned", (ScannerVulnerabilitiesGameController_OnVulnerabilitySpawned x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScannerVulnerabilitiesGameController_OnVulnerabilitySpawned( ScannerVulnerabilitiesGameController self, ink.Widget? widget, IScriptable? userData );void UpdateGlobalVisibility()RTTIre.Hooks.PlaceVoid( "ScannerVulnerabilitiesGameController", "UpdateGlobalVisibility;", (ScannerVulnerabilitiesGameController_UpdateGlobalVisibility x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScannerVulnerabilitiesGameController_UpdateGlobalVisibility( ScannerVulnerabilitiesGameController self );void ClearAsyncSpawnRequest(WeakHandle<ink.AsyncSpawnRequest> request)RTTIre.Hooks.PlaceVoid( "ScannerVulnerabilitiesGameController", "ClearAsyncSpawnRequest;inkAsyncSpawnRequest", (ScannerVulnerabilitiesGameController_ClearAsyncSpawnRequest x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScannerVulnerabilitiesGameController_ClearAsyncSpawnRequest( ScannerVulnerabilitiesGameController self, WeakHandle<ink.AsyncSpawnRequest> request );void ClearAllAsyncSpawnRequests()RTTIre.Hooks.PlaceVoid( "ScannerVulnerabilitiesGameController", "ClearAllAsyncSpawnRequests;", (ScannerVulnerabilitiesGameController_ClearAllAsyncSpawnRequests x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScannerVulnerabilitiesGameController_ClearAllAsyncSpawnRequests( ScannerVulnerabilitiesGameController self );