class
ScannervehicleGameController
- 31 properties
- 3 functions
Extends BaseChunkGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
vehicleNameCallbackID | red.CallbackObject? | 0x30 | scripted |
vehicleManufacturerCallbackID | red.CallbackObject? | 0x40 | scripted |
vehicleProdYearsCallbackID | red.CallbackObject? | 0x50 | scripted |
vehicleDriveLayoutCallbackID | red.CallbackObject? | 0x60 | scripted |
vehicleHorsepowerCallbackID | red.CallbackObject? | 0x70 | scripted |
vehicleMassCallbackID | red.CallbackObject? | 0x80 | scripted |
vehicleStateCallbackID | red.CallbackObject? | 0x90 | scripted |
vehicleInfoCallbackID | red.CallbackObject? | 0xA0 | scripted |
isValidVehicleManufacturer | bool | 0xB0 | scripted |
isValidVehicleName | bool | 0xB1 | scripted |
isValidVehicleProdYears | bool | 0xB2 | scripted |
isValidVehicleDriveLayout | bool | 0xB3 | scripted |
isValidVehicleHorsepower | bool | 0xB4 | scripted |
isValidVehicleMass | bool | 0xB5 | scripted |
isValidVehicleState | bool | 0xB6 | scripted |
isValidVehicleInfo | bool | 0xB7 | scripted |
vehicleNameText | ink.TextWidgetReference | 0xB8 | scripted |
vehicleManufacturer | ink.ImageWidgetReference | 0xD0 | scripted |
vehicleProdYearsText | ink.TextWidgetReference | 0xE8 | scripted |
vehicleDriveLayoutText | ink.TextWidgetReference | 0x100 | scripted |
vehicleHorsepowerText | ink.TextWidgetReference | 0x118 | scripted |
vehicleMassText | ink.TextWidgetReference | 0x130 | scripted |
vehicleStateText | ink.TextWidgetReference | 0x148 | scripted |
vehicleInfoText | ink.TextWidgetReference | 0x160 | scripted |
vehicleNameHolder | ink.WidgetReference | 0x178 | scripted |
vehicleProdYearsHolder | ink.WidgetReference | 0x190 | scripted |
vehicleDriveLayoutHolder | ink.WidgetReference | 0x1A8 | scripted |
vehicleHorsepowerHolder | ink.WidgetReference | 0x1C0 | scripted |
vehicleMassHolder | ink.WidgetReference | 0x1D8 | scripted |
vehicleStateHolder | ink.WidgetReference | 0x1F0 | scripted |
vehicleInfoHolder | ink.WidgetReference | 0x208 | scripted |
Functions
bool OnInitialize()overrideRTTIre.Hooks.Place( "ScannervehicleGameController", "OnInitialize", (ScannervehicleGameController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScannervehicleGameController_OnInitialize( ScannervehicleGameController self );bool OnUninitialize()RTTIre.Hooks.Place( "ScannervehicleGameController", "OnUninitialize", (ScannervehicleGameController_OnUninitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScannervehicleGameController_OnUninitialize( ScannervehicleGameController self );void UpdateGlobalVisibility()RTTIre.Hooks.PlaceVoid( "ScannervehicleGameController", "UpdateGlobalVisibility;", (ScannervehicleGameController_UpdateGlobalVisibility x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScannervehicleGameController_UpdateGlobalVisibility( ScannervehicleGameController self );