class
SensesOperations
- 1 property
- 8 functions
Extends DeviceOperations IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
sensesOperations | SSensesOperationData[] | 0x20 | scripted |
Functions
void RequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIre.Hooks.PlaceVoid( "SensesOperations", "RequestComponents;EntityRequestComponentsInterface", (SensesOperations_RequestComponents x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SensesOperations_RequestComponents( SensesOperations self, ent.EntityRequestComponentsInterface ri );void TakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIre.Hooks.PlaceVoid( "SensesOperations", "TakeControl;EntityResolveComponentsInterface", (SensesOperations_TakeControl x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SensesOperations_TakeControl( SensesOperations self, ent.EntityResolveComponentsInterface ri );void ToggleOperation(bool enable, int index)overrideRTTIre.Hooks.PlaceVoid( "SensesOperations", "ToggleOperation;BoolInt32", (SensesOperations_ToggleOperation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SensesOperations_ToggleOperation( SensesOperations self, bool enable, int index );bool IsOperationEnabled(int index)overrideRTTIre.Hooks.Place( "SensesOperations", "IsOperationEnabled;Int32", (SensesOperations_IsOperationEnabled x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SensesOperations_IsOperationEnabled( SensesOperations self, int index );void SetDelayIdOnOperation(game.DelayID delayId, int operationID)overrideRTTIre.Hooks.PlaceVoid( "SensesOperations", "SetDelayIdOnOperation;DelayIDInt32", (SensesOperations_SetDelayIdOnOperation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SensesOperations_SetDelayIdOnOperation( SensesOperations self, game.DelayID delayId, int operationID );void ClearDelayIdOnOperation(int operationID)overrideRTTIre.Hooks.PlaceVoid( "SensesOperations", "ClearDelayIdOnOperation;Int32", (SensesOperations_ClearDelayIdOnOperation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SensesOperations_ClearDelayIdOnOperation( SensesOperations self, int operationID );void ExecuteOperation(WeakHandle<game.Object> owner, WeakHandle<game.Object> activator, ETriggerOperationType operationType)RTTIre.Hooks.PlaceVoid( "SensesOperations", "ExecuteOperation;GameObjectGameObjectETriggerOperationType", (SensesOperations_ExecuteOperation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SensesOperations_ExecuteOperation( SensesOperations self, WeakHandle<game.Object> owner, WeakHandle<game.Object> activator, ETriggerOperationType operationType );void RestoreOperation(WeakHandle<game.Object> owner, WeakHandle<game.Object> activator, ETriggerOperationType operationType)RTTIre.Hooks.PlaceVoid( "SensesOperations", "RestoreOperation;GameObjectGameObjectETriggerOperationType", (SensesOperations_RestoreOperation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SensesOperations_RestoreOperation( SensesOperations self, WeakHandle<game.Object> owner, WeakHandle<game.Object> activator, ETriggerOperationType operationType );