SlotMachineController class
SlotMachineController
Inheritance
Base: ink.WidgetLogicController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
barrelAnimationID | CName | scripted |
winAnimationsID | CName[] | scripted |
looseAnimationID | CName | scripted |
slotWidgets | ink.WidgetReference[] | scripted |
imagePresets | CName[] | scripted |
winChance | int | scripted |
maxWinChance | int | scripted |
slots | WeakHandle<SlotMachineSlot>[] | scripted |
barellAnimation | ink.anim.Proxy? | scripted |
outcomeAnimation | ink.anim.Proxy? | scripted |
shouldWinNextTime | bool | scripted |
Functions
bool OnInitialize()RTTIvoid SetupBarellSlots()RTTIvoid PerformBarellCycle()RTTIvoid RandomizeBarell()RTTIbool OnBarellAnimationFinished(ink.anim.Proxy anim)RTTIbool OnOutcomeAnimationFinished(ink.anim.Proxy anim)RTTI