BlackICE Scripting

class

SlotMachineController

  • 11 properties
  • 6 functions

Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
barrelAnimationIDCName0x0 scripted
winAnimationsIDCName[]0x8 scripted
looseAnimationIDCName0x18 scripted
slotWidgetsink.WidgetReference[]0x20 scripted
imagePresetsCName[]0x30 scripted
winChanceint0x40 scripted
maxWinChanceint0x44 scripted
slotsWeakHandle<SlotMachineSlot>[]0x48 scripted
barellAnimationink.anim.Proxy?0x58 scripted
outcomeAnimationink.anim.Proxy?0x68 scripted
shouldWinNextTimebool0x78 scripted

Functions

  • bool OnInitialize() RTTI
  • void SetupBarellSlots() RTTI
  • void PerformBarellCycle() RTTI
  • void RandomizeBarell() RTTI
  • bool OnBarellAnimationFinished(ink.anim.Proxy anim) RTTI
  • bool OnOutcomeAnimationFinished(ink.anim.Proxy anim) RTTI