StaminaListener class
StaminaListener
Inheritance
Base: game.CustomValueStatPoolsListener
Derived
None.
Properties
| Property | Type | |
|---|---|---|
player | WeakHandle<PlayerPuppet> | scripted |
psmAdded | bool | scripted |
staminaValue | float | scripted |
staminPerc | float | scripted |
sfxThreshold | float | scripted |
sfxDelay | float | scripted |
sfxName | CName | scripted |
delayID | game.DelayID | scripted |
Functions
void Init(WeakHandle<PlayerPuppet> player)RTTIvoid OnStatPoolValueChanged(float oldValue, float newValue, float percToPoints)overrideRTTIbool OnStatPoolMinValueReached(float value)RTTIfloat GetStaminaValue()RTTIfloat GetStaminaPerc()RTTI