class
StaminaPoolListener
- 1 property
- 2 functions
Extends game.ScriptStatPoolsListener game.IStatPoolsListener IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
staminaBar | WeakHandle<StaminabarWidgetGameController> | 0x0 | scripted |
Functions
void BindStaminaBar(WeakHandle<StaminabarWidgetGameController> bar)RTTIre.Hooks.PlaceVoid( "StaminaPoolListener", "BindStaminaBar;StaminabarWidgetGameController", (StaminaPoolListener_BindStaminaBar x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StaminaPoolListener_BindStaminaBar( StaminaPoolListener self, WeakHandle<StaminabarWidgetGameController> bar );void OnStatPoolValueChanged(float oldValue, float newValue, float percToPoints)overrideRTTIre.Hooks.PlaceVoid( "StaminaPoolListener", "OnStatPoolValueChanged;FloatFloatFloat", (StaminaPoolListener_OnStatPoolValueChanged x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StaminaPoolListener_OnStatPoolValueChanged( StaminaPoolListener self, float oldValue, float newValue, float percToPoints );