StaminabarWidgetGameController class
StaminabarWidgetGameController
Inheritance
Base: game.ui.HUDGameController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
staminaControllerRef | ink.WidgetReference | scripted |
staminaPercTextPath | ink.TextWidgetReference | scripted |
staminaStatusTextPath | ink.TextWidgetReference | scripted |
bbPSceneTierEventId | red.CallbackObject? | scripted |
bbPStaminaPSMEventId | red.CallbackObject? | scripted |
bbAreaZoneEventId | red.CallbackObject? | scripted |
combatModeListener | red.CallbackObject? | scripted |
staminaController | WeakHandle<NameplateBarLogicController> | scripted |
RootWidget | WeakHandle<ink.Widget> | scripted |
currentBarValue | float | scripted |
currentStatPool | game.data.StatPoolType | scripted |
sceneTier | GameplayTier | scripted |
staminaState | game.PSMStamina | scripted |
zoneState | game.PSMZones | scripted |
staminaPoolListener | StaminaPoolListener? | scripted |
statsSystem | game.StatsSystem? | scripted |
forceHidden | bool | scripted |
staminaRatioEnterCondition | float | scripted |
pulse | PulseAnimation? | scripted |
playerPuppet | WeakHandle<game.Object> | scripted |
Functions
bool OnInitialize()RTTIbool OnUninitialize()RTTIbool OnPlayerAttach(game.Object playerGameObject)RTTIbool OnPlayerDetach(game.Object playerGameObject)RTTIvoid RegisterPSMListeners(game.Object playerPuppet)RTTIvoid UnregisterPSMListeners(game.Object playerPuppet)RTTIvoid UpdateStaminaValue(float oldValue, float newValue, float percToPoints, game.data.StatPoolType statPoolType)RTTIbool OnFocusedCoolPerkActive(FocusPerkTriggerd evt)RTTIvoid UpdateStaminaLevelWarningFluffTexts(game.PSMStamina staminaState)RTTIvoid EvaluateStaminaBarVisibility()RTTIbool ShouldHide()RTTIbool IsInCombat()RTTIbool OnCombatStateChanged(int value)RTTIvoid CreateAnimations()RTTIbool OnSceneTierChange(int argTier)RTTIbool OnStaminaPSMChange(int arg)RTTIbool OnZoneChange(int arg)RTTIbool OnForceHide()RTTIbool OnForceTierVisibility(bool tierVisibility)RTTIbool OnAction(game.input.ScriptListenerAction action, game.input.ScriptListenerActionConsumer consumer)RTTIbool OnReflexesMasterPerk3Triggerd(ReflexesMasterPerk3Triggerd e)RTTI