BlackICE Scripting

class

StatPoolChangeOverTimePrereqState

  • 8 properties
  • 4 functions

Extends game.PrereqState IScriptable ISerializable

Properties

PropertyTypeOffset
statPoolListenerBaseStatPoolPrereqListener?0x0 scripted
ownerIDgame.StatsObjectID0x10 scripted
valueToCheckfloat0x20 scripted
timeFramefloat0x24 scripted
comparePercentagebool0x28 scripted
checkGainbool0x29 scripted
historyChangeInfoWithTimeStamp[]0x30 scripted
GameInstanceScriptGameInstance0x40 scripted

Functions

  • void StatPoolUpdate(float oldValue, float newValue, float percToPoints) RTTI
  • void RegisterStatPoolListener(ScriptGameInstance game, game.data.StatPoolType statPoolType, ent.EntityID owner) RTTI
  • void UnregisterStatPoolListener(ScriptGameInstance game, game.data.StatPoolType statPoolType) RTTI
  • bool CheckHistory() RTTI