class
StatPoolSpentPrereqListener
- 2 properties
- 2 functions
Extends BaseStatPoolPrereqListener game.CustomValueStatPoolsListener game.ScriptStatPoolsListener game.IStatPoolsListener IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
state | WeakHandle<StatPoolSpentPrereqState> | 0x0 | scripted |
overallSpentValue | float | 0x10 | scripted |
Functions
void OnStatPoolValueChanged(float oldValue, float newValue, float percToPoints)overrideRTTIre.Hooks.PlaceVoid( "StatPoolSpentPrereqListener", "OnStatPoolValueChanged;FloatFloatFloat", (StatPoolSpentPrereqListener_OnStatPoolValueChanged x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StatPoolSpentPrereqListener_OnStatPoolValueChanged( StatPoolSpentPrereqListener self, float oldValue, float newValue, float percToPoints );void RegisterState(game.PrereqState state)overrideRTTIre.Hooks.PlaceVoid( "StatPoolSpentPrereqListener", "RegisterState;PrereqState", (StatPoolSpentPrereqListener_RegisterState x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StatPoolSpentPrereqListener_RegisterState( StatPoolSpentPrereqListener self, game.PrereqState? state );