class
StatsSystemHelper
- 0 properties
- 4 functions
Extends IScriptable ISerializable
Properties
None.
Functions
static float GetStatPrereqModifiersValue(ScriptGameInstance game, game.StatsObjectID ownerID, TDBID statPrereqID)staticRTTI globalre.Hooks.Place( "StatsSystemHelper", "StatsSystemHelper::GetStatPrereqModifiersValue;GameInstanceStatsObjectIDTweakDBID", (StatsSystemHelper_GetStatPrereqModifiersValue x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct StatsSystemHelper_GetStatPrereqModifiersValue( ScriptGameInstance game, game.StatsObjectID ownerID, TDBID statPrereqID );static float GetStatValue(game.Object obj, game.data.StatType statType)staticRTTI globalre.Hooks.Place( "StatsSystemHelper", "StatsSystemHelper::GetStatValue;GameObjectgamedataStatType", (StatsSystemHelper_GetStatValue x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct StatsSystemHelper_GetStatValue( game.Object? obj, game.data.StatType statType );static float GetStatValue(game.Object obj, game.StatsObjectID objID, game.data.StatType statType)staticRTTI globalre.Hooks.Place( "StatsSystemHelper", "StatsSystemHelper::GetStatValue;GameObjectStatsObjectIDgamedataStatType", (StatsSystemHelper_GetStatValue2 x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct StatsSystemHelper_GetStatValue2( game.Object? obj, game.StatsObjectID objID, game.data.StatType statType );static bool GetDetailedStatInfo(game.Object obj, game.data.StatType statType, game.StatDetailedData statData)staticRTTI globalre.Hooks.Place( "StatsSystemHelper", "StatsSystemHelper::GetDetailedStatInfo;GameObjectgamedataStatTypescript_ref<gameStatDetailedData>", (StatsSystemHelper_GetDetailedStatInfo x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StatsSystemHelper_GetDetailedStatInfo( game.Object? obj, game.data.StatType statType, game.StatDetailedData statData );