BlackICE Scripting

class

StimFilters

  • 0 properties
  • 22 functions

Extends IScriptable ISerializable

Properties

None.

Functions

  • static bool ShouldBeInPublicZone(game.data.StimType stimType) staticRTTI global
  • static bool Debug_IsAllowed(game.data.StimType stimType) staticRTTI global
  • static bool ShouldBeDetected(game.data.StimType stimType) staticRTTI global
  • static bool CanTriggerAlertedDirectly(game.data.StimType stimType) staticRTTI global
  • static bool CanTriggerNeutralHelp(game.data.StimType stimType) staticRTTI global
  • static bool CanTriggerPreventionCombatDirectlyEvenInvisible(game.data.StimType stimType) staticRTTI global
  • static bool CanTriggerEnemyHostility(game.data.StimType stimType) staticRTTI global
  • static bool IsForTheDead(game.data.StimType stimType) staticRTTI global
  • static bool IsIgnoredInVehicle(game.data.StimType stimType) staticRTTI global
  • static bool AllowFriendlyInCombat(game.data.StimType stimType) staticRTTI global
  • static bool IsIgnoredFromSameSource(game.data.StimType stimType) staticRTTI global
  • static bool CanTriggerPreventionCombatDirectly(game.data.StimType stimType) staticRTTI global
  • static bool CanTriggerAllyHelp(game.data.StimType stimType) staticRTTI global
  • static bool IsGunshot(game.data.StimType stimType) staticRTTI global
  • static bool ShouldBeFriendly(game.data.StimType stimType) staticRTTI global
  • static bool IsIgnoredWhileGrappled(game.data.StimType stimType) staticRTTI global
  • static bool CanBeIgnoredInCombat(game.data.StimType stimType) staticRTTI global
  • static bool IsIllegal(game.data.StimType stimType) staticRTTI global
  • static bool CanTriggerCombatDirectly(game.data.StimType stimType) staticRTTI global
  • static bool IsProjectile(game.data.StimType stimType) staticRTTI global
  • static bool IsIllegalAction(game.data.StimType stimType) staticRTTI global
  • static bool CanProcessPastAllyHelp(game.data.StimType stimType) staticRTTI global