class
StrikeDuration_Debug_VDB
- 3 properties
- 1 function
Extends StrikeDuration_Debug game.EffectDurationModifier_Scripted game.EffectDurationModifier IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
UPDATE_DELAY | float | 0x0 | scripted |
DISPLAY_DURATION | float | 0x4 | scripted |
timeToNextUpdate | float | 0x8 | scripted |
Functions
float Process(game.EffectScriptContext ctx, game.EffectDurationModifierScriptContext durationCtx)RTTIre.Hooks.Place( "StrikeDuration_Debug_VDB", "Process;EffectScriptContextEffectDurationModifierScriptContext", (StrikeDuration_Debug_VDB_Process x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct StrikeDuration_Debug_VDB_Process( StrikeDuration_Debug_VDB self, game.EffectScriptContext ctx, game.EffectDurationModifierScriptContext durationCtx );