StrikeFilterSingle_NPC class
StrikeFilterSingle_NPC
Inheritance
Base: game.EffectObjectSingleFilter_Scripted
Derived
None.
Properties
| Property | Type | |
|---|---|---|
onlyAlive | bool | scripted |
onlyEnemies | bool | scripted |
Functions
bool Process(game.EffectScriptContext ctx, game.EffectSingleFilterScriptContext filterCtx)RTTI