class
SystemCollapseLifetimeEffector
- 0 properties
- 1 function
Extends game.Effector IScriptable ISerializable
Properties
None.
Functions
void Uninitialize(ScriptGameInstance game)overrideRTTIre.Hooks.PlaceVoid( "SystemCollapseLifetimeEffector", "Uninitialize;GameInstance", (SystemCollapseLifetimeEffector_Uninitialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SystemCollapseLifetimeEffector_Uninitialize( SystemCollapseLifetimeEffector self, ScriptGameInstance game );