class
TargetAttitudeAnimationController
- 4 properties
- 7 functions
Extends BasicAnimationController ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
hostileShowAnimation | CName | 0x30 | scripted |
hostileIdleAnimation | CName | 0x38 | scripted |
hostileHideAnimation | CName | 0x40 | scripted |
attitude | EAIAttitude | 0x48 | scripted |
Functions
void OnPlayerAttach(game.Object playerPuppet)RTTIre.Hooks.PlaceVoid( "TargetAttitudeAnimationController", "OnPlayerAttach;GameObject", (TargetAttitudeAnimationController_OnPlayerAttach x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TargetAttitudeAnimationController_OnPlayerAttach( TargetAttitudeAnimationController self, game.Object? playerPuppet );void OnPlayerDetach(game.Object playerPuppet)RTTIre.Hooks.PlaceVoid( "TargetAttitudeAnimationController", "OnPlayerDetach;GameObject", (TargetAttitudeAnimationController_OnPlayerDetach x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TargetAttitudeAnimationController_OnPlayerDetach( TargetAttitudeAnimationController self, game.Object? playerPuppet );void PlayShowHostile()RTTIre.Hooks.PlaceVoid( "TargetAttitudeAnimationController", "PlayShowHostile;", (TargetAttitudeAnimationController_PlayShowHostile x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TargetAttitudeAnimationController_PlayShowHostile( TargetAttitudeAnimationController self );void PlayHideHostile()RTTIre.Hooks.PlaceVoid( "TargetAttitudeAnimationController", "PlayHideHostile;", (TargetAttitudeAnimationController_PlayHideHostile x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TargetAttitudeAnimationController_PlayHideHostile( TargetAttitudeAnimationController self );void PlayHideToHostile()RTTIre.Hooks.PlaceVoid( "TargetAttitudeAnimationController", "PlayHideToHostile;", (TargetAttitudeAnimationController_PlayHideToHostile x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TargetAttitudeAnimationController_PlayHideToHostile( TargetAttitudeAnimationController self );void PlayHideToFriendly()RTTIre.Hooks.PlaceVoid( "TargetAttitudeAnimationController", "PlayHideToFriendly;", (TargetAttitudeAnimationController_PlayHideToFriendly x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TargetAttitudeAnimationController_PlayHideToFriendly( TargetAttitudeAnimationController self );void OnAttitudeChanged(int arg)RTTIre.Hooks.PlaceVoid( "TargetAttitudeAnimationController", "OnAttitudeChanged;Int32", (TargetAttitudeAnimationController_OnAttitudeChanged x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TargetAttitudeAnimationController_OnAttitudeChanged( TargetAttitudeAnimationController self, int arg );