class
TeleportDeviceOperation
- 1 property
- 3 functions
Extends DeviceOperationBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
teleport | STeleportOperationData | 0x28 | scripted |
Functions
void Execute(WeakHandle<game.Object> owner)overrideRTTIre.Hooks.PlaceVoid( "TeleportDeviceOperation", "Execute;GameObject", (TeleportDeviceOperation_Execute x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TeleportDeviceOperation_Execute( TeleportDeviceOperation self, WeakHandle<game.Object> owner );void Restore(WeakHandle<game.Object> owner)overrideRTTIre.Hooks.PlaceVoid( "TeleportDeviceOperation", "Restore;GameObject", (TeleportDeviceOperation_Restore x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TeleportDeviceOperation_Restore( TeleportDeviceOperation self, WeakHandle<game.Object> owner );void ResolveTeleport(STeleportOperationData teleportArg, WeakHandle<game.Object> owner)RTTIre.Hooks.PlaceVoid( "TeleportDeviceOperation", "ResolveTeleport;STeleportOperationDataGameObject", (TeleportDeviceOperation_ResolveTeleport x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TeleportDeviceOperation_ResolveTeleport( TeleportDeviceOperation self, STeleportOperationData teleportArg, WeakHandle<game.Object> owner );