class
TemporalPrereq
- 1 property
- 3 functions
Extends game.IScriptablePrereq game.IPrereq IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
totalDuration | float | 0x0 | scripted |
Functions
bool OnRegister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.Place( "TemporalPrereq", "OnRegister;PrereqStateGameInstanceIScriptable", (TemporalPrereq_OnRegister x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TemporalPrereq_OnRegister( TemporalPrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );void OnUnregister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.PlaceVoid( "TemporalPrereq", "OnUnregister;PrereqStateGameInstanceIScriptable", (TemporalPrereq_OnUnregister x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TemporalPrereq_OnUnregister( TemporalPrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );void Initialize(TDBID recordID)overrideRTTIre.Hooks.PlaceVoid( "TemporalPrereq", "Initialize;TweakDBID", (TemporalPrereq_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TemporalPrereq_Initialize( TemporalPrereq self, TDBID recordID );