BlackICE Scripting

class

ThrowingKnifeResourcePoolListener

  • 3 properties
  • 4 functions

Extends game.ScriptStatPoolsListener game.IStatPoolsListener IScriptable ISerializable

Properties

PropertyTypeOffset
CrosshairWeakHandle<Crosshair_Melee_Knife>0x0 scripted
shouldDisplayBarbool0x10 scripted
evtThrowingKnifeReloadFinishedCrosshairEvent?0x18 scripted

Functions

  • void Bind(WeakHandle<Crosshair_Melee_Knife> crosshair, bool shouldDisplayBar) RTTI
  • void OnStatPoolValueChanged(float oldValue, float newValue, float percToPoints) overrideRTTI
  • bool OnStatPoolMaxValueReached(float value) RTTI
  • bool OnStatPoolMinValueReached(float value) RTTI