class
TimeDilationHelper
- 0 properties
- 19 functions
Extends IScriptable ISerializable
Properties
None.
Functions
static bool RestorePreviousIgnoreTimeDilationOnLocalPlayerZero(WeakHandle<game.Object> requester)staticRTTI globalre.Hooks.Place( "TimeDilationHelper", "TimeDilationHelper::RestorePreviousIgnoreTimeDilationOnLocalPlayerZero;GameObject", (TimeDilationHelper_RestorePreviousIgnoreTimeDilationOnLocalPlayerZero x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilationHelper_RestorePreviousIgnoreTimeDilationOnLocalPlayerZero( WeakHandle<game.Object> requester );static bool UnSetTimeDilationOnPlayer(WeakHandle<game.Object> requester, CName reason, CName easeOutCurve)staticRTTI globalre.Hooks.Place( "TimeDilationHelper", "TimeDilationHelper::UnSetTimeDilationOnPlayer;GameObjectCNameCName", (TimeDilationHelper_UnSetTimeDilationOnPlayer x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilationHelper_UnSetTimeDilationOnPlayer( WeakHandle<game.Object> requester, CName reason, CName easeOutCurve );static bool SetTimeDilationOnPlayer(WeakHandle<game.Object> requester, CName reason, float timeDilation, float duration, CName easeInCurve, CName easeOutCurve, bool allowMultipleTimeDilationSimultaneously, tick.ScriptTimeDilationListener listener)staticRTTI globalre.Hooks.Place( "TimeDilationHelper", "TimeDilationHelper::SetTimeDilationOnPlayer;GameObjectCNameFloatFloatCNameCNameBoolTimeDilationListener", (TimeDilationHelper_SetTimeDilationOnPlayer x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilationHelper_SetTimeDilationOnPlayer( WeakHandle<game.Object> requester, CName reason, float timeDilation, float duration, CName easeInCurve, CName easeOutCurve, bool allowMultipleTimeDilationSimultaneously, tick.ScriptTimeDilationListener? listener );static CName GetCNameFromTimeSystemTweak(string tweakDBPath, string paramName)staticRTTI globalre.Hooks.Place( "TimeDilationHelper", "TimeDilationHelper::GetCNameFromTimeSystemTweak;script_ref<String>script_ref<String>", (TimeDilationHelper_GetCNameFromTimeSystemTweak x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilationHelper_GetCNameFromTimeSystemTweak( string tweakDBPath, string paramName );static bool SetTimeDilation(WeakHandle<game.Object> requester, CName reason, float timeDilation, float duration, CName easeInCurve, CName easeOutCurve, bool allowMultipleTimeDilationSimultaneously, tick.ScriptTimeDilationListener listener)staticRTTI globalre.Hooks.Place( "TimeDilationHelper", "TimeDilationHelper::SetTimeDilation;GameObjectCNameFloatFloatCNameCNameBoolTimeDilationListener", (TimeDilationHelper_SetTimeDilation x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilationHelper_SetTimeDilation( WeakHandle<game.Object> requester, CName reason, float timeDilation, float duration, CName easeInCurve, CName easeOutCurve, bool allowMultipleTimeDilationSimultaneously, tick.ScriptTimeDilationListener? listener );static bool UnSetTimeDilation(WeakHandle<game.Object> requester, CName reason, CName easeOutCurve)staticRTTI globalre.Hooks.Place( "TimeDilationHelper", "TimeDilationHelper::UnSetTimeDilation;GameObjectCNameCName", (TimeDilationHelper_UnSetTimeDilation x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilationHelper_UnSetTimeDilation( WeakHandle<game.Object> requester, CName reason, CName easeOutCurve );static CName GetFocusedStateKey()staticRTTI globalre.Hooks.Place( "TimeDilationHelper", "TimeDilationHelper::GetFocusedStateKey;", (TimeDilationHelper_GetFocusedStateKey x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilationHelper_GetFocusedStateKey();static bool SetTimeDilationWithProfile(WeakHandle<game.Object> requester, string profileName, bool enable, bool allowMultipleTimeDilationSimultaneously)staticRTTI globalre.Hooks.Place( "TimeDilationHelper", "TimeDilationHelper::SetTimeDilationWithProfile;GameObjectscript_ref<String>BoolBool", (TimeDilationHelper_SetTimeDilationWithProfile x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilationHelper_SetTimeDilationWithProfile( WeakHandle<game.Object> requester, string profileName, bool enable, bool allowMultipleTimeDilationSimultaneously );static void GetTimeDilationParameters(out TimeDilationParameters timeDilationParameters, string profileName)staticRTTI globalre.Hooks.PlaceVoid( "TimeDilationHelper", "TimeDilationHelper::GetTimeDilationParameters;TimeDilationParametersscript_ref<String>", (TimeDilationHelper_GetTimeDilationParameters x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilationHelper_GetTimeDilationParameters( TimeDilationParameters? timeDilationParameters, string profileName );static CName GetFocusModeKey()staticRTTI globalre.Hooks.Place( "TimeDilationHelper", "TimeDilationHelper::GetFocusModeKey;", (TimeDilationHelper_GetFocusModeKey x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilationHelper_GetFocusModeKey();static bool CanUseTimeDilation(WeakHandle<game.Object> playerGameObject)staticRTTI globalre.Hooks.Place( "TimeDilationHelper", "TimeDilationHelper::CanUseTimeDilation;GameObject", (TimeDilationHelper_CanUseTimeDilation x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilationHelper_CanUseTimeDilation( WeakHandle<game.Object> playerGameObject );static CName GetSandevistanKey()staticRTTI globalre.Hooks.Place( "TimeDilationHelper", "TimeDilationHelper::GetSandevistanKey;", (TimeDilationHelper_GetSandevistanKey x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilationHelper_GetSandevistanKey();static bool UnsetIndividualTimeDilation(WeakHandle<game.Object> target, CName easeOutCurve)staticRTTI globalre.Hooks.Place( "TimeDilationHelper", "TimeDilationHelper::UnsetIndividualTimeDilation;GameObjectCName", (TimeDilationHelper_UnsetIndividualTimeDilation x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilationHelper_UnsetIndividualTimeDilation( WeakHandle<game.Object> target, CName easeOutCurve );static bool SetIgnoreTimeDilationOnLocalPlayerZero(WeakHandle<game.Object> requester, bool ignore)staticRTTI globalre.Hooks.Place( "TimeDilationHelper", "TimeDilationHelper::SetIgnoreTimeDilationOnLocalPlayerZero;GameObjectBool", (TimeDilationHelper_SetIgnoreTimeDilationOnLocalPlayerZero x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilationHelper_SetIgnoreTimeDilationOnLocalPlayerZero( WeakHandle<game.Object> requester, bool ignore );static CName GetKerenzikovKey()staticRTTI globalre.Hooks.Place( "TimeDilationHelper", "TimeDilationHelper::GetKerenzikovKey;", (TimeDilationHelper_GetKerenzikovKey x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilationHelper_GetKerenzikovKey();static CName GetTimeDilationKey()staticRTTI globalre.Hooks.Place( "TimeDilationHelper", "TimeDilationHelper::GetTimeDilationKey;", (TimeDilationHelper_GetTimeDilationKey x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilationHelper_GetTimeDilationKey();static bool SetIndividualTimeDilation(WeakHandle<game.Object> target, CName reason, float timeDilation, float duration, CName easeInCurve, CName easeOutCurve)staticRTTI globalre.Hooks.Place( "TimeDilationHelper", "TimeDilationHelper::SetIndividualTimeDilation;GameObjectCNameFloatFloatCNameCName", (TimeDilationHelper_SetIndividualTimeDilation x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilationHelper_SetIndividualTimeDilation( WeakHandle<game.Object> target, CName reason, float timeDilation, float duration, CName easeInCurve, CName easeOutCurve );static CName GetSandevistanVersusSandevistanKey()staticRTTI globalre.Hooks.Place( "TimeDilationHelper", "TimeDilationHelper::GetSandevistanVersusSandevistanKey;", (TimeDilationHelper_GetSandevistanVersusSandevistanKey x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilationHelper_GetSandevistanVersusSandevistanKey();static float GetFloatFromTimeSystemTweak(string tweakDBPath, string paramName)staticRTTI globalre.Hooks.Place( "TimeDilationHelper", "TimeDilationHelper::GetFloatFromTimeSystemTweak;script_ref<String>script_ref<String>", (TimeDilationHelper_GetFloatFromTimeSystemTweak x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilationHelper_GetFloatFromTimeSystemTweak( string tweakDBPath, string paramName );