BlackICE Scripting

class

TimeDilationHelper

  • 0 properties
  • 19 functions

Extends IScriptable ISerializable

Properties

None.

Functions

  • static bool RestorePreviousIgnoreTimeDilationOnLocalPlayerZero(WeakHandle<game.Object> requester) staticRTTI global
  • static bool UnSetTimeDilationOnPlayer(WeakHandle<game.Object> requester, CName reason, CName easeOutCurve) staticRTTI global
  • static bool SetTimeDilationOnPlayer(WeakHandle<game.Object> requester, CName reason, float timeDilation, float duration, CName easeInCurve, CName easeOutCurve, bool allowMultipleTimeDilationSimultaneously, tick.ScriptTimeDilationListener listener) staticRTTI global
  • static CName GetCNameFromTimeSystemTweak(string tweakDBPath, string paramName) staticRTTI global
  • static bool SetTimeDilation(WeakHandle<game.Object> requester, CName reason, float timeDilation, float duration, CName easeInCurve, CName easeOutCurve, bool allowMultipleTimeDilationSimultaneously, tick.ScriptTimeDilationListener listener) staticRTTI global
  • static bool UnSetTimeDilation(WeakHandle<game.Object> requester, CName reason, CName easeOutCurve) staticRTTI global
  • static CName GetFocusedStateKey() staticRTTI global
  • static bool SetTimeDilationWithProfile(WeakHandle<game.Object> requester, string profileName, bool enable, bool allowMultipleTimeDilationSimultaneously) staticRTTI global
  • static void GetTimeDilationParameters(out TimeDilationParameters timeDilationParameters, string profileName) staticRTTI global
  • static CName GetFocusModeKey() staticRTTI global
  • static bool CanUseTimeDilation(WeakHandle<game.Object> playerGameObject) staticRTTI global
  • static CName GetSandevistanKey() staticRTTI global
  • static bool UnsetIndividualTimeDilation(WeakHandle<game.Object> target, CName easeOutCurve) staticRTTI global
  • static bool SetIgnoreTimeDilationOnLocalPlayerZero(WeakHandle<game.Object> requester, bool ignore) staticRTTI global
  • static CName GetKerenzikovKey() staticRTTI global
  • static CName GetTimeDilationKey() staticRTTI global
  • static bool SetIndividualTimeDilation(WeakHandle<game.Object> target, CName reason, float timeDilation, float duration, CName easeInCurve, CName easeOutCurve) staticRTTI global
  • static CName GetSandevistanVersusSandevistanKey() staticRTTI global
  • static float GetFloatFromTimeSystemTweak(string tweakDBPath, string paramName) staticRTTI global