class
ToggleLight
- 0 properties
- 1 function
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
None.
Functions
void SetProperties(world.TrafficLightColor status)RTTIre.Hooks.PlaceVoid( "ToggleLight", "SetProperties;worldTrafficLightColor", (ToggleLight_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ToggleLight_SetProperties( ToggleLight self, world.TrafficLightColor status );