BlackICE Scripting

struct

Transform

  • 2 properties
  • 20 functions
  • 32 bytes

Properties

PropertyTypeOffset
positionVector40x0
orientationQuaternion0x10

Functions

  • static Vector4 TransformPoint(Transform xform, Vector4 v) staticRTTI
  • static Vector4 TransformVector(Transform xform, Vector4 v) staticRTTI
  • static EulerAngles ToEulerAngles(Transform xform) staticRTTI
  • static Matrix ToMatrix(Transform xform) staticRTTI
  • static Vector4 GetForward(Transform xform) staticRTTI
  • static Vector4 GetRight(Transform xform) staticRTTI
  • static Vector4 GetUp(Transform xform) staticRTTI
  • static float GetPitch(Transform xform) staticRTTI
  • static float GetYaw(Transform xform) staticRTTI
  • static float GetRoll(Transform xform) staticRTTI
  • static void SetIdentity(Transform xform) staticRTTI
  • static void SetInverse(Transform xform) staticRTTI
  • static Transform GetInverse(Transform xform) staticRTTI
  • static Vector4 GetPosition(Transform xform) staticRTTI
  • static Quaternion GetOrientation(Transform xform) staticRTTI
  • static void SetPosition(Transform xform, Vector4 v) staticRTTI
  • static void SetOrientation(Transform xform, Quaternion quat) staticRTTI
  • static void SetOrientationEuler(Transform xform, EulerAngles euler) staticRTTI
  • static void SetOrientationFromDir(Transform xform, Vector4 direction) staticRTTI
  • static Transform Create(Vector4 position, Quaternion orientation) staticRTTI global