class
UIInGameNotificationQueue
- 1 property
- 4 functions
Extends game.ui.GenericNotificationGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
duration | float | 0x0 | scripted |
Functions
bool GetShouldSaveState()overrideRTTIre.Hooks.Place( "UIInGameNotificationQueue", "GetShouldSaveState;", (UIInGameNotificationQueue_GetShouldSaveState x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct UIInGameNotificationQueue_GetShouldSaveState( UIInGameNotificationQueue self );void AdjustScreenPosition()RTTIre.Hooks.PlaceVoid( "UIInGameNotificationQueue", "AdjustScreenPosition;", (UIInGameNotificationQueue_AdjustScreenPosition x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct UIInGameNotificationQueue_AdjustScreenPosition( UIInGameNotificationQueue self );bool OnUINotification(UIInGameNotificationEvent evt)RTTIre.Hooks.Place( "UIInGameNotificationQueue", "OnUINotification", (UIInGameNotificationQueue_OnUINotification x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct UIInGameNotificationQueue_OnUINotification( UIInGameNotificationQueue self, UIInGameNotificationEvent? evt );bool OnUINotificationRemove(UIInGameNotificationRemoveEvent evt)RTTIre.Hooks.Place( "UIInGameNotificationQueue", "OnUINotificationRemove", (UIInGameNotificationQueue_OnUINotificationRemove x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct UIInGameNotificationQueue_OnUINotificationRemove( UIInGameNotificationQueue self, UIInGameNotificationRemoveEvent? evt );