class
UpdateWhistlePosition
- 0 properties
- 4 functions
- 2 derived classes
Extends AIbehaviortaskScript AIbehaviorScriptBase IScriptable ISerializable
Properties
None.
Functions
void SetTarget(AIbehaviorScriptExecutionContext context, WeakHandle<game.Object> target)RTTIre.Hooks.PlaceVoid( "UpdateWhistlePosition", "SetTarget;ScriptExecutionContextGameObject", (UpdateWhistlePosition_SetTarget x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct UpdateWhistlePosition_SetTarget( UpdateWhistlePosition self, AIbehaviorScriptExecutionContext context, WeakHandle<game.Object> target );void SetPosition(AIbehaviorScriptExecutionContext context, Vector4 position)RTTIre.Hooks.PlaceVoid( "UpdateWhistlePosition", "SetPosition;ScriptExecutionContextVector4", (UpdateWhistlePosition_SetPosition x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct UpdateWhistlePosition_SetPosition( UpdateWhistlePosition self, AIbehaviorScriptExecutionContext context, Vector4 position );void Activate(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.PlaceVoid( "UpdateWhistlePosition", "Activate;ScriptExecutionContext", (UpdateWhistlePosition_Activate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct UpdateWhistlePosition_Activate( UpdateWhistlePosition self, AIbehaviorScriptExecutionContext context );static bool TryGetDesiredWhistlePosition(game.Object owner, Vector4 playerPosition, out Vector4 position, out game.Object proxy)staticRTTI globalre.Hooks.Place( "UpdateWhistlePosition", "UpdateWhistlePosition::TryGetDesiredWhistlePosition;GameObjectVector4Vector4GameObject", (UpdateWhistlePosition_TryGetDesiredWhistlePosition x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct UpdateWhistlePosition_TryGetDesiredWhistlePosition( game.Object? owner, Vector4 playerPosition, Vector4 position, game.Object? proxy );