class
UsedHealingItemOrCyberwarePrereq
- 1 property
- 3 functions
Extends game.IScriptablePrereq game.IPrereq IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
curValue | uint | 0x0 | scripted |
Functions
bool Evaluate(uint value)RTTIre.Hooks.Place( "UsedHealingItemOrCyberwarePrereq", "Evaluate;Uint32", (UsedHealingItemOrCyberwarePrereq_Evaluate x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct UsedHealingItemOrCyberwarePrereq_Evaluate( UsedHealingItemOrCyberwarePrereq self, uint value );bool OnRegister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.Place( "UsedHealingItemOrCyberwarePrereq", "OnRegister;PrereqStateGameInstanceIScriptable", (UsedHealingItemOrCyberwarePrereq_OnRegister x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct UsedHealingItemOrCyberwarePrereq_OnRegister( UsedHealingItemOrCyberwarePrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );void OnUnregister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.PlaceVoid( "UsedHealingItemOrCyberwarePrereq", "OnUnregister;PrereqStateGameInstanceIScriptable", (UsedHealingItemOrCyberwarePrereq_OnUnregister x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct UsedHealingItemOrCyberwarePrereq_OnUnregister( UsedHealingItemOrCyberwarePrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );