class
UsingCoverPSMPrereqState
- 1 property
- 1 function
Extends PlayerStateMachinePrereqState game.PrereqState IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
bValue | bool | 0x28 | scripted |
Functions
bool OnStateUpdateBool(bool value)RTTIre.Hooks.Place( "UsingCoverPSMPrereqState", "OnStateUpdateBool", (UsingCoverPSMPrereqState_OnStateUpdateBool x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct UsingCoverPSMPrereqState_OnStateUpdateBool( UsingCoverPSMPrereqState self, bool value );