BlackICE Scripting

PlayerStateMachinePrereqState class

PlayerStateMachinePrereqState

Inheritance

Base: game.PrereqState

Derived

BodyCarryingPSMPrereqState, BodyDisposalPSMPrereqState, CombatPSMPrereqState, DetailedLocomotionPSMPrereqState, FallPSMPrereqState, HighLevelPSMPrereqState, IsInFocusModePSMPrereqState, IsInWorkspotPSMPrereqState, LocomotionPSMPrereqState, MeleePSMPrereqState

Show 9 more of 19 derived classes

MeleeWeaponPSMPrereqState, RangedWeaponPSMPrereqState, SwimmingPSMPrereqState, TakedownPSMPrereqState, TimeDilationPSMPrereqState, UpperBodyPSMPrereqState, UsingCoverPSMPrereqState, VehiclePSMPrereqState, ZonesPSMPrereqState

Properties

PropertyType
ownerWeakHandle<game.Object> scripted
listenerIntred.CallbackObject? scripted
prevValueint scripted

Functions