class
VehicleDoorClose
- 3 properties
- 1 function
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
slotID | CName | 0x280 | scripted |
isInteractionSource | bool | 0x288 | scripted |
forceScene | bool | 0x289 | scripted |
Functions
void SetProperties(string slotString)RTTIre.Hooks.PlaceVoid( "VehicleDoorClose", "SetProperties;script_ref<String>", (VehicleDoorClose_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDoorClose_SetProperties( VehicleDoorClose self, string slotString );