class
VehicleDoorInteraction
- 2 properties
- 1 function
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
slotID | CName | 0x280 | scripted |
isInteractionSource | bool | 0x288 | scripted |
Functions
void SetProperties(string slotString, bool? source, bool? locked)RTTIre.Hooks.PlaceVoid( "VehicleDoorInteraction", "SetProperties;script_ref<String>BoolBool", (VehicleDoorInteraction_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDoorInteraction_SetProperties( VehicleDoorInteraction self, string slotString, bool? source, bool? locked );