class
VehicleForceOccupantOut
- 1 property
- 1 function
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
slotID | CName | 0x280 | scripted |
Functions
void SetProperties(string slotString)RTTIre.Hooks.PlaceVoid( "VehicleForceOccupantOut", "SetProperties;script_ref<String>", (VehicleForceOccupantOut_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct VehicleForceOccupantOut_SetProperties( VehicleForceOccupantOut self, string slotString );