BlackICE Scripting

class

VisualDisplayController

  • 1 property
  • 6 functions

Extends InventoryItemDisplayController BaseButtonView ink.DiscreteNavigationController ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
equippedbool0x9A8 scripted

Functions

  • void BindVisualSlot(game.data.EquipmentArea equipmentArea, int itemsAmount, game.InventoryItemData? inventoryItemData, int? slotIndex, game.ItemDisplayContext? displayContext) overrideRTTI
  • void InvalidateVisualContent(game.InventoryItemData inventoryItemData, int itemsAmount, bool equipped) overrideRTTI
  • void OnVisualUpdate(game.InventoryItemData inventoryItemData, int itemsAmount, bool equipped) RTTI
  • void RefreshUI() overrideRTTI
  • bool ShouldShowEquipped() overrideRTTI
  • void SetIconsVisible(bool visible) RTTI