BlackICE Scripting

class

WarningMessageGameController

  • 21 properties
  • 22 functions

Extends game.ui.HUDGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
rootWeakHandle<ink.Widget>0x58 scripted
mainTextWidgetink.TextWidgetReference0x68 scripted
attencionIconink.WidgetReference0x80 scripted
neutralIconink.WidgetReference0x98 scripted
vehicleIconink.WidgetReference0xB0 scripted
apartmentIconink.WidgetReference0xC8 scripted
relicIconink.WidgetReference0xE0 scripted
moneyIconink.WidgetReference0xF8 scripted
twintoneIconink.WidgetReference0x110 scripted
autodriveIconink.WidgetReference0x128 scripted
delamainIconink.WidgetReference0x140 scripted
blackboardWeakHandle<game.IBlackboard>0x158 scripted
blackboardDefUI_NotificationsDef?0x168 scripted
warningMessageCallbackIdred.CallbackObject?0x178 scripted
simpleMessagegame.SimpleScreenMessage0x188 scripted
blinkingAnimink.anim.Definition?0x1B8 scripted
showAnimink.anim.Definition?0x1C8 scripted
hideAnimink.anim.Definition?0x1D8 scripted
animProxyShowink.anim.Proxy?0x1E8 scripted
animProxyHideink.anim.Proxy?0x1F8 scripted
animProxyTimeoutink.anim.Proxy?0x208 scripted

Functions

  • bool OnInitialize() RTTI
  • bool OnUnitialize() RTTI
  • void UpdateWidgets() RTTI
  • void SetTimeout(float value) RTTI
  • bool OnTimeout(ink.anim.Proxy anim) RTTI
  • bool OnShown(ink.anim.Proxy anim) RTTI
  • bool OnBlinkAnimation(ink.anim.Proxy anim) RTTI
  • bool OnHidden(ink.anim.Proxy anim) RTTI
  • void TriggerBlinkAnimation() RTTI
  • void CreateAnimations() RTTI
  • void UpdateNeutralType() RTTI
  • void UpdateMoneyType() RTTI
  • void UpdateApartmentType() RTTI
  • void UpdateVehicleType() RTTI
  • void UpdateRelicType() RTTI
  • void UpdateTwintoneType() RTTI
  • void UpdateTwintoneNegativeType() RTTI
  • void UpdateAutodriveType() RTTI
  • void UpdateDelamainType() RTTI
  • void UpdateDefaultType() RTTI
  • void HideAllIcon() RTTI
  • void HandleByLocalizationKey() RTTI