class anim
AnimFeature_Vault
anim.AnimFeature_Vault
- 3 properties
- 3 functions
Extends anim.AnimFeature_Climb anim.AnimFeature IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
landPosition | Vector4 | 0xA0 | |
travellingTime | float | 0xB0 | |
obstacleDepth | float | 0xB4 |
Functions
void SetlandPosition()RTTIre.Hooks.PlaceVoid( "animAnimFeature_Vault", "SetlandPosition", (AnimFeature_Vault_SetlandPosition x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AnimFeature_Vault_SetlandPosition( anim.AnimFeature_Vault self );void SetTravellingTime()RTTIre.Hooks.PlaceVoid( "animAnimFeature_Vault", "SetTravellingTime", (AnimFeature_Vault_SetTravellingTime x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AnimFeature_Vault_SetTravellingTime( anim.AnimFeature_Vault self );void SetObstacleDepth()RTTIre.Hooks.PlaceVoid( "animAnimFeature_Vault", "SetObstacleDepth", (AnimFeature_Vault_SetObstacleDepth x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AnimFeature_Vault_SetObstacleDepth( anim.AnimFeature_Vault self );