BlackICE Scripting

class buff

ListItemLogicController

buff.ListItemLogicController

  • 8 properties
  • 8 functions

Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
iconink.ImageWidgetReference0x0 scripted
iconBgink.ImageWidgetReference0x18 scripted
fillink.WidgetReference0x30 scripted
fillWidgetWeakHandle<ink.Widget>0x48 scripted
timeLabelink.TextWidgetReference0x58 scripted
stackCounterink.TextWidgetReference0x70 scripted
stackCounterContainerink.WidgetReference0x88 scripted
statusEffectRecordWeakHandle<game.data.StatusEffect_Record>0xA0 scripted

Functions

  • bool OnInitialize() RTTI
  • void SetData(CName icon, float time, float totalTime, int? stackCount) RTTI
  • void SetTimeFill(float time, float totalTime) RTTI
  • void SetTimeText(float f) RTTI
  • void SetData(TDBID icon, float time, float totalTime) RTTI
  • void SetData(CName icon, int stackCount) RTTI
  • game.data.StatusEffect_Record? GetStatusEffectRecord() RTTI
  • void SetStatusEffectRecord(WeakHandle<game.data.StatusEffect_Record> record) RTTI