BlackICE Scripting

class character

CreationStatsAttributeBtn

character.CreationStatsAttributeBtn

  • 16 properties
  • 18 functions

Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
valueink.TextWidgetReference0x0 scripted
labelink.TextWidgetReference0x18 scripted
iconink.ImageWidgetReference0x30 scripted
buttonsink.ImageWidgetReference0x48 scripted
selectorink.ImageWidgetReference0x60 scripted
addBtnhitAreaink.WidgetReference0x78 scripted
minusBtnhitAreaink.WidgetReference0x90 scripted
minMaxLabelink.WidgetReference0xA8 scripted
minMaxLabelTextink.TextWidgetReference0xC0 scripted
dataCharacterCreationAttributeData?0xD8 scripted
animatingbool0xE8 scripted
minusEnabledbool0xE9 scripted
addEnabledbool0xEA scripted
maxedbool0xEB scripted
isPlusOrMinusBtnHoveredOverbool0xEC scripted
inputDisabledbool0xED scripted

Functions

  • bool OnInitialize() RTTI
  • bool OnUninitialize() RTTI
  • void SetInputDisabled(bool disable) RTTI
  • void Refresh() RTTI
  • void Increment() RTTI
  • void Decrement() RTTI
  • void SetData(game.data.StatType attribute, int value) RTTI
  • void RefreshVisibility() RTTI
  • bool OnMinus(ink.PointerEvent e) RTTI
  • bool OnAdd(ink.PointerEvent e) RTTI
  • bool OnHitAreaOnHoverOver(ink.PointerEvent e) RTTI
  • bool OnHitAreaOnHoverOut(ink.PointerEvent e) RTTI
  • bool OnPlusHoverOver(ink.PointerEvent e) RTTI
  • bool OnPlusHoverOut(ink.PointerEvent e) RTTI
  • bool OnMinusHoverOver(ink.PointerEvent e) RTTI
  • bool OnMinusHoverOut(ink.PointerEvent e) RTTI
  • void ManageBtnVisibility(bool addEnabled, bool minusEnabled) RTTI
  • void ManageLabel(bool atMin, bool atMax) RTTI