class ent
LookAtRemoveEvent
ent.LookAtRemoveEvent
- 3 properties
- 2 functions
- 1 derived class
Extends red.Event IScriptable ISerializable
Derived
Properties
| Property | Type | Offset | |
|---|---|---|---|
lookAtRef | anim.LookAtRef | 0x40 | |
hasOutTransition | bool | 0x50 | |
outTransitionSpeed | float | 0x54 |
Functions
static void QueueRemoveLookatEvent(game.Object owner, ent.LookAtAddEvent addedBeforeEvent)staticRTTI globalre.Hooks.PlaceVoid( "entLookAtRemoveEvent", "entLookAtRemoveEvent::QueueRemoveLookatEvent;GameObjectLookAtAddEvent", (LookAtRemoveEvent_QueueRemoveLookatEvent x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LookAtRemoveEvent_QueueRemoveLookatEvent( game.Object? owner, ent.LookAtAddEvent? addedBeforeEvent );static void QueueDelayedRemoveLookatEvent(AIbehaviorScriptExecutionContext context, ent.LookAtAddEvent addedBeforeEvent, float lookAtDeactivationDelay)staticRTTI globalre.Hooks.PlaceVoid( "entLookAtRemoveEvent", "entLookAtRemoveEvent::QueueDelayedRemoveLookatEvent;ScriptExecutionContextLookAtAddEventFloat", (LookAtRemoveEvent_QueueDelayedRemoveLookatEvent x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LookAtRemoveEvent_QueueDelayedRemoveLookatEvent( AIbehaviorScriptExecutionContext context, ent.LookAtAddEvent? addedBeforeEvent, float lookAtDeactivationDelay );