BinkComponent class
game.BinkComponent
Inheritance
Base: ent.IVisualComponent
Derived
None.
Properties
| Property | Type | |
|---|---|---|
meshTargetBinding | game.BinkMeshTargetBinding? | |
videoPlayerName | CName | |
binkResource | byte | |
audioEvent | CName | |
loopVideo | bool | |
forceVideoFrameRate | bool | |
isEnabled | bool |
Functions
void SetVideoPlayerName(CName videoPlayerName)RTTIvoid SetVideoPath(red.ResourceReferenceScriptToken videoPath)RTTIvoid SetIsLooped(bool loopVideo)RTTIvoid ForceVideoFrameRate(bool forceVideoFrameRate)RTTIvoid Play()RTTIvoid Stop()RTTIvoid Pause(bool pauseVideo)RTTIvoid IsPaused()RTTIgame.BinkVideoSummary GetVideoSummary()RTTIvoid SkipFrames(int numberOfFrames)RTTIvoid SkipFramePercentage(int percentage)RTTI