BodyTriggerDestructionComponent class
game.BodyTriggerDestructionComponent
Inheritance
Base: game.ITriggerDestructionComponent
Derived
None.
Properties
| Property | Type | |
|---|---|---|
colliderComponentName | CName | |
filterData | physics.FilterData? | |
impulseForce | float | |
impulseRadius | float |
Functions
None.