BlackICE Scripting

class game

CallbackSystem

game.CallbackSystem

  • 0 properties
  • 7 functions

Extends game.IGameSystem IScriptable ISerializable

Properties

None.

Functions

  • game.CallbackSystemHandler? RegisterCallback(CName eventName, IScriptable target, CName functionName, bool? sticky) RTTI
  • void UnregisterCallback(CName eventName, IScriptable target, CName? functionName) RTTI
  • game.CallbackSystemHandler? RegisterStaticCallback(CName eventName, IScriptable target, CName functionName, bool? sticky) RTTI
  • void UnregisterStaticCallback(CName eventName, CName contextName, CName? functionName) RTTI
  • void RegisterEvent(CName eventName, CName? eventType) RTTI
  • void DispatchEvent(game.CallbackSystemEvent eventObject) RTTI
  • void DispatchEventAs(CName eventName, game.CallbackSystemEvent eventObject) RTTI