DamagePack class
game.DamagePack
Inheritance
Base: IScriptable
Derived
None.
Properties
| Property | Type | |
|---|---|---|
damageList | game.Damage?[] |
Functions
void AddDamage()RTTIvoid HasValidDamage()RTTIvoid GetDamageList()RTTI
game.DamagePack
Base: IScriptable
None.
| Property | Type | |
|---|---|---|
damageList | game.Damage?[] |
void AddDamage() RTTIvoid HasValidDamage() RTTIvoid GetDamageList() RTTI