class game
DebugCheatsSystem
game.DebugCheatsSystem
- 0 properties
- 7 functions
Extends game.IDebugCheatsSystem game.IReplicatedGameSystem game.IGameSystem IScriptable ISerializable
Properties
None.
Functions
bool EnableCheat(game.Object objectt, game.cheatsystem.Flag cheatType, bool enable)RTTIre.Hooks.Place( "gameDebugCheatsSystem", "EnableCheat", (DebugCheatsSystem_EnableCheat x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DebugCheatsSystem_EnableCheat( game.DebugCheatsSystem self, game.Object? objectt, game.cheatsystem.Flag cheatType, bool enable );bool ToggleCheat(game.Object objectt, game.cheatsystem.Flag gmType)RTTIre.Hooks.Place( "gameDebugCheatsSystem", "ToggleCheat", (DebugCheatsSystem_ToggleCheat x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DebugCheatsSystem_ToggleCheat( game.DebugCheatsSystem self, game.Object? objectt, game.cheatsystem.Flag gmType );bool HasCheat(game.Object objectt, game.cheatsystem.Flag gmType)RTTIre.Hooks.Place( "gameDebugCheatsSystem", "HasCheat", (DebugCheatsSystem_HasCheat x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DebugCheatsSystem_HasCheat( game.DebugCheatsSystem self, game.Object? objectt, game.cheatsystem.Flag gmType );void IncreaseGlobalTimeDilation()RTTIre.Hooks.PlaceVoid( "gameDebugCheatsSystem", "IncreaseGlobalTimeDilation", (DebugCheatsSystem_IncreaseGlobalTimeDilation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DebugCheatsSystem_IncreaseGlobalTimeDilation( game.DebugCheatsSystem self );void DecreaseGlobalTimeDilation()RTTIre.Hooks.PlaceVoid( "gameDebugCheatsSystem", "DecreaseGlobalTimeDilation", (DebugCheatsSystem_DecreaseGlobalTimeDilation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DebugCheatsSystem_DecreaseGlobalTimeDilation( game.DebugCheatsSystem self );void IncreasePlayerTimeDilation()RTTIre.Hooks.PlaceVoid( "gameDebugCheatsSystem", "IncreasePlayerTimeDilation", (DebugCheatsSystem_IncreasePlayerTimeDilation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DebugCheatsSystem_IncreasePlayerTimeDilation( game.DebugCheatsSystem self );void DecreasePlayerTimeDilation()RTTIre.Hooks.PlaceVoid( "gameDebugCheatsSystem", "DecreasePlayerTimeDilation", (DebugCheatsSystem_DecreasePlayerTimeDilation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DebugCheatsSystem_DecreasePlayerTimeDilation( game.DebugCheatsSystem self );