DestructibleSpotsSystem class
game.DestructibleSpotsSystem
Inheritance
Base: world.IDestructibleSpotsSystem
Derived
None.
Properties
None.
Functions
bool OnNotifyAboutFracture(WeakHandle<game.Object> localPlayerObj, Vector4 fracturePos)RTTI
game.DestructibleSpotsSystem
Base: world.IDestructibleSpotsSystem
None.
None.
bool OnNotifyAboutFracture(WeakHandle<game.Object> localPlayerObj, Vector4 fracturePos) RTTI